Thanks to some help from people here I have made a miniwindow that grabs quest information. It's very similar to the one Nick made (for Aardwolf) but it cuts up the display and does it like this:
Quest Mob: smelly mutt
Room name: The dawg house
Area name: Pet Store
My next idea was to do hotspots for certain words, for example if I click on the name of the area it could try to run to that area, or use a portal. Or click on the mob's name to hunt to the mob. My understanding of hotspots is that it can only be given to a fixed position, and since the area name (or other variables) will change I can't figure out how to do this?
Quest Mob: smelly mutt
Room name: The dawg house
Area name: Pet Store
My next idea was to do hotspots for certain words, for example if I click on the name of the area it could try to run to that area, or use a portal. Or click on the mob's name to hunt to the mob. My understanding of hotspots is that it can only be given to a fixed position, and since the area name (or other variables) will change I can't figure out how to do this?