Problems Testing MUD with MUD Client

Posted by Amicus on Fri 26 Dec 2008 01:16 PM — 6 posts, 26,772 views.

#0
Hey everyone,

Thanks for the help on my last topic, though I have a small minor issue that I'm not sure if anyone else has run into. I've been testing my MUD by just telneting from my command prompt in windows which works fine. However, I wanted to make sure it worked properly with MUD clients (i.e. SimpleMu, zMud) and for some reason it can't find it.

Is there something special I need to do in order to allow these clients to connect to my localhost (127.0.0.1) such as opening up firewall ports? I would think it wouldn't try to go out to the internet and then try to come into my computer again.

Thanks in advance for the help.
USA #1
What do you mean by "can't find it"?
Australia Forum Administrator #2
This is all running one one PC, right? You are running the server using Cygwin?

#3
I'm programming in Visual Studio 2008 and my MUD is in C++. Normally what I would do is have VS startup my server (just a win32 console application). When I use the Window's command line (telnet localhost XXXX), it connects just fine. But when I try to use SimpleMU, it says that the server has refused the connection.

The server and the client are both on the same machine so I'm not sure why this is happening. I've even tried using 127.0.0.1. Is there something I don't know about MU* clients that I need to handle with my server?
USA #4
The only thing I can think of is:
1) A firewall is preventing the application from connecting.
2) Your MUD is not correctly handling certain connections.
Australia Forum Administrator #5
Probably your firewall is blocking outgoing connections by SimpleMU.

Try another client, as one works and one doesn't. For example, MUSHclient from this site is free.

Try moving the server executable (and any required files) to another PC, and see what happens.

Check your firewall rules / logs.