What I am trying to do is color the individual output text that I am sending to be display on my client...not quite sure how to do this so I figured I'd ask here. Here is an example of a trigger I made to show this.
Hmm, another question on the same thing. I have mud room names colored using this trigger. I'd like to color the output (my send) a different color than the color I have set for the room name. Here is an example of a trigger I have.
The thing is, this really doesn't accomplish what I wanted. I'm not entirely sure if what I want to do is possible. I'll give you a link with a printscreen of what the end result looked like after making this change.
As you can see, it merely highlighted the text in the colour red and the actual text colour itself remained blue. I'm looking simply to change the colour of the text itself to red from blue without it being highlighted. If you scroll near the top of that screen shot, you'll notice that my regular output is in blue, I'm just trying to find a way to change it from blue to a different colour. Sorry if this is simple to do or there is something I am missing, I have a rather limited understanding of MUSHclient and don't mean to be bothersome, just trying to clean up the aesthetics of my client a bit.
Any advice in the right direction would be greatly appreciated.
Azo.
(Edit) I've tried other colours, but the issue with highlighting it still remains. If this can't be done, I'll simply live with it.
Are you talking about the setting "Echo My Input in:" when you hit ALT+0 ? (stuff you type in the input box)
Or are you talking about
ColourNote ("red", "black", "[ carasr, caras-gala, caras-armoury, caras-heal ]") in a trigger?
(btw, ColourNote ( "textcolor", "backgroundcolor", "text to print") is the format)
Or the Note Colour setting on CTRL+SHIFT+6 to change the default color of what gets Note'd/printed in scripts?
You're not being bothersome, I'm just unclear what it is you're asking. :)
ya know that changing that setting changes all the Note()s.
If you ever just want to have one trigger print in a different color you can use
ColourNote("goldenrod", "black", "Hi There!")
to print "Hi There!" in yellow(ish) text on a black background. (so you want have that highlight effect that you saw before)
I assumed you would change blue and red to your desired colours. Also you can leave either one blank to have it unchanged. So for example, to have orange text on your normal background:
Oh, awesome Nick :) That completely cleared up the issue with the highlighting from previous one. Yeah, I did try my own colours, I just threw yours into the trigger for a quick experiment. What I didn't know was by leaving one blank would solve my problem :) Thanks for the tip, I'm using it on the 150 or so triggers I have that do similar things!
#Edit: Actually, I was just going to live with some of the output changes, but this allows me to customize some of the comsetic aspects of my client precisely how I wanted. Again, many thanks, this was exactly what I was looking for. And the output change was extremely helpful as well. Now...to figure out how to adapt your targetting plugin to my mud :P...been using the old x * with a @target and that just doesn't fly anymore on a highly competitive pk mud.
What I'm trying to accomplish here is color the [ ] symbols in my trigger red and colour the text inside the symbols white. Here's the trigger I've been fiddling with, but whatever I seem to shift, results in an error.