Hello,
I didn't really care much for Lua as a scripting language years ago but I followed the author of GameMonkey from the very beginning. Some of the concepts are based on Lua and can do the same thing it seems from in game scripting.
If you are thinking about Lua but wondering if there are any alternatives, check out GameMonkey.
http://www.somedude.net/gamemonkey/
Example from Homepage;
---
---
Chris
I didn't really care much for Lua as a scripting language years ago but I followed the author of GameMonkey from the very beginning. Some of the concepts are based on Lua and can do the same thing it seems from in game scripting.
If you are thinking about Lua but wondering if there are any alternatives, check out GameMonkey.
http://www.somedude.net/gamemonkey/
Example from Homepage;
---
OnDoorTriggerEnter = function(door, objEntering)
{
if(objEntering == player && !door.IsOpen())
{
door.Open();
return true;
}
return false;
};
---
Chris