Because there are so many details for rooms, SMAUG Editor presents room detail in 3 different tabs (screens), examples of all are shown below.
The example above shows that, on the left-hand side of the screen, you can see a list of rooms, and where each room leads to. On the right-hand side of the screen you can see a summary for a particular room (Darkhaven Academy Supply Store). By scanning the "resets" list the program shows you:
By clicking on any of the above to select it, and then clicking on the "go to" button, you will be taken to the appropriate room, object or mob.
You can also click on the buttons shown to:
All of these actions add or remove the appropriate resets.
This is where you can enter the room name, description, type and so on.
This is for entering the flags pertaining to this room.
You can edit any exit by clicking on it. You can also add more exits.
Comments to Gammon Software support
Page updated on Wednesday, 15 December 2004