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| Posted by |
Matt
(5 posts) bio
|
| Date |
Wed 08 Aug 2001 01:22 PM (UTC) [ quote
] |
| Message |
i added a function and a stat to my mud called pl, i have it declared and i can get it to appear in the prompt and all that... i have added this to update.c
void pl_update(CHAR_DATA *ch)
{
ch->pl = (ch->max_hit * ch->max_move) / 10;
return;
}
which is the function based on what pl is calculated at... i want it to update every second, but cannot figure out how to do it, would you be able to help me.. i would be very greatful, thanx
matt | top |
|
| Posted by |
Nick Gammon
Australia (18,770 posts) bio
Forum Administrator |
| Date |
Reply #1 on Wed 08 Aug 2001 10:39 PM (UTC) [ quote
] |
| Message |
I would add it to the function char_check, which periodically checks every character:
/*
* Function to check important stuff happening to a player
* This function should take about 5% of mud cpu time
*/
void char_check( void )
{
... [snip] ....
if ( IS_NPC( ch ) )
{
... [snip mob handling stuff] ....
}
else
{
pl_update (ch);
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | top |
|
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