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➜ Dawn of Time
➜ Administration
➜ area resets
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| Posted by
| Viruz
(19 posts) Bio
|
| Date
| Mon 11 Feb 2002 03:17 AM (UTC) |
| Message
| is there an option to allow an area to reset at specific intervals much like smaug?
for example I want a zone to reset every 3 minutes and another to reset in 5.
if no, what is the reset time and how is it changed? | | Top |
|
| Posted by
| Astin
USA (34 posts) Bio
|
| Date
| Reply #1 on Mon 11 Feb 2002 05:31 PM (UTC) Amended on Mon 11 Feb 2002 05:34 PM (UTC) by Astin
|
| Message
| Hey,
There may very well be something of that sort but nothing that I know of.
Area resetting is run by ticks and happens roughly every 3 minutes if no one is in the area; less often (15 minutes) if some one is. Also note that objects lying on the ground will not be regenerated if anyone is in the area when it resets.
I hope that helped you out a bit :)
-- Astin
|
ICQ: 161947723
YIM: Astinof
AIM: Aerostatal
EMAIL: Astin@endlessdreams.org | | Top |
|
| Posted by
| Nick Gammon
Australia (23,165 posts) Bio
Forum Administrator |
| Date
| Reply #2 on Mon 11 Feb 2002 11:04 PM (UTC) |
| Message
| Looking at the source in db.cpp, there is code to reset every 15 ticks, unless you have set the flag "newbie_area_resets" in aedit. In this case the area resets every 1 or 2 ticks.
You could always change that to either use a different figure, or add extra flags for different intervals (newbie, medium, hard for instance).
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
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