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➜ SMAUG
➜ SMAUG coding
➜ Hitpoints....
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Posted by
| Rayze
(9 posts) Bio
|
Date
| Sun 27 Oct 2002 06:10 PM (UTC) |
Message
| Is there a way to increase the max number of hitpoints? You know... before they go into the negatives...
Thanks...
Rayze | Top |
|
Posted by
| Typhon
USA (112 posts) Bio
|
Date
| Reply #1 on Sun 27 Oct 2002 06:27 PM (UTC) |
Message
| yes under mud.h look for struct CHAR_DATA
in there there withh be somethign that looks like...
sh_int hit;
sh_int max_hit;
sh_int mana;
sh_int max_mana;
sh_int move;
sh_int max_move;
if you want to change just replace sh_int with int or another interger variable type like,
int hit;
int max_hit;
int mana;
int max_mana;
int move;
int max_move;
| Top |
|
Posted by
| Rayze
(9 posts) Bio
|
Date
| Reply #2 on Sun 27 Oct 2002 09:16 PM (UTC) |
Message
| |
Posted by
| Chris L
USA (57 posts) Bio
|
Date
| Reply #3 on Mon 28 Oct 2002 02:56 AM (UTC) |
Message
| you also have to change build.c from like
if ( value < 1 || value > 32700 )
to
if ( value < 1 || value > 327000 )
or something to be able to mset higher, not sure if u got that but can be for anyone else who looks through these for reference
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|
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