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➜ SMAUG
➜ SMAUG coding
➜ Random VNUMS
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Posted by
| AlaricX
(23 posts) Bio
|
Date
| Sat 14 Dec 2002 05:06 AM (UTC) |
Message
| How could i get a working (existant) Vnum between 1 and MAX_VNUMS, be it room, object or mob (most importantly i am looking for ROOM vnums) my max vnums is the 2 billion one. | Top |
|
Posted by
| AlaricX
(23 posts) Bio
|
Date
| Reply #1 on Fri 27 Dec 2002 08:07 AM (UTC) |
Message
| I have gotten it to get random room vnums, but how would i find a random mob in the world (one that exists and is walking around in an area, etc). i have that, but when i do a get_char_world using the supermob as the first argument, it crashes later due to something about will_fall (i think it's the supermob) | Top |
|
Posted by
| Chris L
USA (57 posts) Bio
|
Date
| Reply #2 on Thu 02 Jan 2003 12:23 AM (UTC) |
Message
| k well i think somethin around lines of
if ( (thing = get_room_index(number_range(1,MAX_VNUMS))) == NULL )
{
send_to_char( "Vnum does not exist.\n\r", ch );
return;
}
if for mobs just change to like get_mob_index etc
this way if the "thing"s vnum exists it will just stick with and if doesnt well.. yeah u get a lil msg :)
| Top |
|
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