Register forum user name Search FAQ

Gammon Forum

Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the password reset link.

Due to spam on this forum, all posts now need moderator approval.

 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ Bad VNUM?

Bad VNUM?

It is now over 60 days since the last post. This thread is closed.     Refresh page


Posted by Dasickone   (2 posts)  Bio
Date Mon 16 Dec 2002 04:08 PM (UTC)
Message
Hey everyone,
im running winsmaug at localhost and when i created an object, and saved it and added a reset and after i rebooted the mud, the object didnt pop up in the room, so i looked at reset list and saw this:
1) Puff (1) -> Limbo (2) [1]
2) supermob (3) -> Storage (3) [1]
3) demon imp (2) -> Hell (6) [1]
4) (object) Object: *BAD VNUM* (1000) -> Limbo (2) [5]

What can i do about 4, cause thats my object and i wanna make it pop up in the room, how can i do this?(change vnum???)

greetz and thanks in advance
Andre "Dasickone"
Top

Posted by Zhamel   USA  (67 posts)  Bio
Date Reply #1 on Tue 17 Dec 2002 03:18 AM (UTC)
Message
Generally when the mud says BAD VNUM it's the persons fault. Double check the vnum of the obj and make sure it's correct.
Top

The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).

To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.


10,991 views.

It is now over 60 days since the last post. This thread is closed.     Refresh page

Go to topic:           Search the forum


[Go to top] top

Information and images on this site are licensed under the Creative Commons Attribution 3.0 Australia License unless stated otherwise.