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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ crash a mud

crash a mud

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Posted by Typhon   USA  (112 posts)  Bio
Date Thu 22 Apr 2004 02:54 AM (UTC)
Message
how would i go about making a command that crashes the mud. i read the gdb file and i know i can comment out code but i want to make a seperate function for it so i can test stuff.
tanks
-typ
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Posted by Samson   USA  (683 posts)  Bio
Date Reply #1 on Thu 22 Apr 2004 03:48 AM (UTC)
Message
void do_crash( CHAR_DATA *ch, char *argument )
{
CHAR_DATA *victim = NULL;

ch_printf( ch, "CRASH ME %s!", victim->name );
}


Simple, quick, dirty, guarateed to crash every time :)
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Posted by Typhon   USA  (112 posts)  Bio
Date Reply #2 on Thu 22 Apr 2004 03:50 AM (UTC)
Message
ROFL thanks :p
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Posted by Bellog   (1 post)  Bio
Date Reply #3 on Sat 14 May 2005 03:56 AM (UTC)
Message
Plz do me a favor and tell me where to enter that
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Posted by Zeno   USA  (2,871 posts)  Bio
Date Reply #4 on Sat 14 May 2005 04:08 AM (UTC)
Message
Er? Anywhere in the code. For example, act_info.c

I really hope you don't think that is used to crash a MUD that isn't yours.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org
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Posted by USER007   (124 posts)  Bio
Date Reply #5 on Sat 14 May 2005 04:29 AM (UTC)

Amended on Sat 14 May 2005 04:31 AM (UTC) by USER007

Message
Appearntly someone posted this on DBSOS gboards. I smell something fishy... >_>
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Posted by Samson   USA  (683 posts)  Bio
Date Reply #6 on Sat 14 May 2005 08:35 AM (UTC)
Message
Lol, you mean someone actually tried to get that to crash a game by posting it to the message board? :)
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Posted by Robert Powell   Australia  (367 posts)  Bio
Date Reply #7 on Sat 14 May 2005 09:33 PM (UTC)
Message
Wonders never cease, HeH.

Just a guy having a bit of fun. Nothing more, nothing less, I do not need I WIN to feel validated.
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Posted by Dralnu   USA  (277 posts)  Bio
Date Reply #8 on Sun 15 May 2005 01:24 AM (UTC)
Message
That is a new low. Some people aren't very bright
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Posted by Kasji   (35 posts)  Bio
Date Reply #9 on Fri 03 Jun 2005 12:55 AM (UTC)
Message
Lmao...

That's just so stupid....

But uh yeah, just try to read or write a null pointer and you'll crash :)

I seem to do it often :P
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