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➜ SMAUG
➜ SMAUG coding
➜ Changing max stats?/ searched but no luck
Changing max stats?/ searched but no luck
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Posted by
| Wrath
USA (25 posts) Bio
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Date
| Mon 12 Jul 2004 09:11 PM (UTC) Amended on Mon 12 Jul 2004 09:12 PM (UTC) by Wrath
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Message
| I'm new to coding but picking up quick. I can't seem to find where to edit the max stats. max str is 25 but since I've changed the max level and will have stronger characters I wanted to change the max stat to like 35 for all not 25. I know with bonus it will go up but i want the base stat to be able to go up to 35. Any help to the right file to look in would be great.
Thanks |
Always remember he who increses knowledge increses sorrow.
And he who thinks mudding is easy is allways sorry. | Top |
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Posted by
| Nick Gammon
Australia (23,162 posts) Bio
Forum Administrator |
Date
| Reply #1 on Mon 12 Jul 2004 10:01 PM (UTC) |
Message
| I can't see where the limit of 25 is enforced anyway. Where do you see that? Is there an error message?
The closest I can get is in do_mset, where I see this ...
if ( IS_NPC(victim) )
{
minattr = 1;
maxattr = 25;
}
else
{
minattr = 3;
maxattr = 18;
}
So, if I try to mset myself to 35 I see this:
mset self str 35
Build: Nick: mset self str 35
Strength range is 3 to 18.
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- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
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Posted by
| Wrath
USA (25 posts) Bio
|
Date
| Reply #2 on Mon 12 Jul 2004 11:41 PM (UTC) |
Message
| Sorry I'm working with rom2.4 and smaug so Imust have gotten the two mixed up.
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Always remember he who increses knowledge increses sorrow.
And he who thinks mudding is easy is allways sorry. | Top |
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Posted by
| Mike Scherling
USA (20 posts) Bio
|
Date
| Reply #3 on Wed 14 Jul 2004 07:13 AM (UTC) Amended on Wed 14 Jul 2004 07:28 AM (UTC) by Mike Scherling
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Message
| pc_data &Vpc = *victim->GetPcData ();
if (ch->GetTrustLevel () < victim->GetTrustLevel () && !victim->IsNpc ()){
ch->SendText ("You can't do that!\n\r");
ch->dest_buf = NULL;
return;
}
if (lockvictim)
ch->dest_buf = victim;
if (victim->IsNpc ()) {
minattr = 20;
maxattr = 999;
} else {
minattr = 20;
maxattr = 999;
}
*********************************************
This is in character.cpp//Con attribute, rest are in there also
*********************************************
int CCharacter::GetConstitution ()
{
short max;
if (IsNpc () || ClassTable.GetAttrPrime (m_Class) == APPLY_CON) then
max = 999;
else max = 999;
return URANGE (3, perm_con + mod_con, max);
Build: God: mset self str 5000
Strength range is 20 to 999.
search for those lines (mine were already edited so I dont knwo what the origionals were but change them and itll fix your problem =) |
The source is all around us...
in the food you eat...
in the air you breath...
in your tooth... yes, your tooth...
any questions?
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