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Progs, having an end command?
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| Posted by |
Zeno
USA (2,867 posts) bio
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| Date |
Mon 10 Jan 2005 01:22 AM (UTC) [ quote
] |
| Message |
| Is there anyway in OLC, in progs, do make a command (like return) that'll end the prog? If so, how would it be done? |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | top |
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| Posted by |
David Haley
USA (3,881 posts) bio
Moderator |
| Date |
Reply #1 on Mon 10 Jan 2005 07:30 AM (UTC) [ quote
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| Message |
Doesn't such a thing already exist? I think the codebase I have does have such a thing, but I have no idea if it was there by default or somebody before me put it there.
In any case, I imagine that if it doesn't, you could always do it in the program interpreter, by simply exiting the loop as soon as you hit an instruction of that form. For instance, look at the code for parsing an if statement; then, simply make something just like that but instead of recognizing 'if' you recognize 'end' or 'return' or whatever you want to call it. (I think 'end' is more accurate because you're not returning anything at all, ever.) Then, you'd just exit the processing loop. I think that it's actually not that hard at all. |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | top |
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| Posted by |
Zeno
USA (2,867 posts) bio
Moderator |
| Date |
Reply #2 on Mon 10 Jan 2005 11:12 AM (UTC) [ quote
] |
| Message |
| Not that I know of. I was asked by my Head Builder to put it in, and as far as I know with Smaug OLC, I've never heard of it. I'll look it over, see what I can find. |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | top |
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| Posted by |
Frobozz
(75 posts) bio
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| Date |
Reply #3 on Tue 11 Jan 2005 01:36 AM (UTC) [ quote
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| Message |
Are you refering to endif and break?
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| Posted by |
Frobozz
(75 posts) bio
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| Date |
Reply #4 on Tue 11 Jan 2005 01:37 AM (UTC) [ quote
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| Message |
So if you have this in a mobprog:
if hasobj($n) == sword
mpechoat 'Valens is dumb'
else
break
endif
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| Posted by |
Zeno
USA (2,867 posts) bio
Moderator |
| Date |
Reply #5 on Tue 11 Jan 2005 02:39 AM (UTC) [ quote
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| Message |
| Yeah thats it, funny how none of us knew about that. Doesn't seem to be in any helpfiles. |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | top |
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| Posted by |
David Haley
USA (3,881 posts) bio
Moderator |
| Date |
Reply #6 on Tue 11 Jan 2005 03:03 AM (UTC) [ quote
] |
| Message |
| I was pretty sure there was something in there already, but are you sure it's break out from the whole program and not just the if block? (although I suppose that wouldn't make a lot of sense, would it...) |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | top |
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| Posted by |
Zeno
USA (2,867 posts) bio
Moderator |
| Date |
Reply #7 on Tue 11 Jan 2005 03:32 AM (UTC) [ quote
] |
| Message |
| Nah, it's a total break of the whole program. |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | top |
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