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➜ SMAUG
➜ SMAUG coding
➜ Odd bug with ints
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Posted by
| Dace K
Canada (169 posts) Bio
|
Date
| Fri 07 Apr 2006 04:35 AM (UTC) Amended on Fri 07 Apr 2006 04:36 AM (UTC) by Dace K
|
Message
| In the pc_data struct, I have the following defined:
int missiondata[18];
int gquest[18];
int score; /* current player score */
For some reason, it's reading missiondata[18] as gquest[0], and gquest[18] as score.
Any thoughts?
Missiondata is saved in the pfile, gquest and score are not. |
ASJ Games - .Dimension 2, Resident Evil, and snippets - oh my!
http://asj.mudmagic.com
Drop by the area archives and find something for your mud. http://areaarchives.servegame.com | Top |
|
Posted by
| David Haley
USA (3,881 posts) Bio
|
Date
| Reply #1 on Fri 07 Apr 2006 04:39 AM (UTC) |
Message
| What is reading what as what where? Your question makes no sense to me. :-P
Maybe you're reading into position 18, which is in fact the next data member; for instance gquest[18] is in fact score because it's one past the legal array size. |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | Top |
|
Posted by
| Dace K
Canada (169 posts) Bio
|
Date
| Reply #2 on Fri 07 Apr 2006 04:51 AM (UTC) Amended on Fri 07 Apr 2006 04:54 AM (UTC) by Dace K
|
Message
| Oh, WHOOPS. :/.
These should be defined with [19], shouldn't they? :P
What I meant was, the value assigned for gquest[18] was the value supposed to be used as score. |
ASJ Games - .Dimension 2, Resident Evil, and snippets - oh my!
http://asj.mudmagic.com
Drop by the area archives and find something for your mud. http://areaarchives.servegame.com | Top |
|
Posted by
| David Haley
USA (3,881 posts) Bio
|
Date
| Reply #3 on Fri 07 Apr 2006 07:08 AM (UTC) |
Message
| They should be defined as [19] if you want there to be 19 elements: #0, #1, #2, ..., #18. I don't know what you're doing with them so I'm not sure what the right answer is here... |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | Top |
|
Posted by
| Dace K
Canada (169 posts) Bio
|
Date
| Reply #4 on Fri 07 Apr 2006 03:31 PM (UTC) |
Message
| Yeah, it is.
Thanks - I can't believe I didn't see that :P |
ASJ Games - .Dimension 2, Resident Evil, and snippets - oh my!
http://asj.mudmagic.com
Drop by the area archives and find something for your mud. http://areaarchives.servegame.com | Top |
|
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