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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ New Coder

New Coder

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Posted by Shichiroji   USA  (22 posts)  Bio
Date Wed 19 Apr 2006 08:40 AM (UTC)
Message
Ok, I'm in a delima, I'm needing either a crash course in smaug coding, or someone thats extremely well versed in it. Its a new mud and we need a hard working coder or someone that can teach me or send me somewhere that can teach me.
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Posted by David Haley   USA  (3,881 posts)  Bio
Date Reply #1 on Wed 19 Apr 2006 10:16 AM (UTC)
Message
This forum is a good place to learn. There are lots of resources here, in the form of:
- links from forum section headings
- forum archives
- asking questions

But it won't be very useful to simply say "I need help"; being able to give a precise description of the problem is very important.

David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone

http://david.the-haleys.org
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Posted by Dralnu   USA  (277 posts)  Bio
Date Reply #2 on Wed 19 Apr 2006 10:59 AM (UTC)
Message
Use Search alot. Although sometimes things can be hard to find, or answers cryptic, it can sometimes give you a view into what all you may need to know outside what your doing.

I'd also suggest (if you want to do the coding yourself), to get a book on C/C++ (I have C/C++ Programmer's Refrence, which honestly is a bit vague for a newbie, I know it is at times for me). Also decide what you want and what you want to do before hand. I know someone who has a MUD who has in I think 2 years changed codebases 3 or 4 times because a new coder litterly removed the old code system and replaced it with theirs.

I'd suggest also looking into small code snippets to install. Look for snippets from Samson, as he does well in documenting the code. Also, unless you're on a set codebase, and oyu want to go Smaug, get SmaugFUSS 1.7. It has alot of the old bugs in 1.4a fixed, and is just a whole lot easier to deal with.

Watch out, though. Don't go into coding and working on something before you know what all you want done, and try to prevent long-term problems (these may be hard to see for someone new, but just think ahead). One such is a bool (yes/no) resist system. For a small new MUD it works, but once you get to a point, it is practically useless (cept for immunes, obviously).

Hope all that helps, and if someone else sees a problem with something I said, please correct me.
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Posted by Dace K   Canada  (169 posts)  Bio
Date Reply #3 on Wed 19 Apr 2006 07:03 PM (UTC)
Message
I've heard lots of good thinks about Sam's guide to C in 28 days. (At least, I think that's the title).

It's available for free download online.

ASJ Games - .Dimension 2, Resident Evil, and snippets - oh my!
http://asj.mudmagic.com

Drop by the area archives and find something for your mud. http://areaarchives.servegame.com
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Posted by Talairina   United Kingdom  (2 posts)  Bio
Date Reply #4 on Fri 28 Apr 2006 04:28 AM (UTC)
Message
It's free to download now? Last I saw it was £15 in the UK.
I hope it is free as it's a excellent book for new comer's to C.
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Posted by Dace K   Canada  (169 posts)  Bio
Date Reply #5 on Fri 28 Apr 2006 08:22 AM (UTC)
Message
http://www.click-now.net/cgi-bin/ebookdl/download.pl?file=e0033

ASJ Games - .Dimension 2, Resident Evil, and snippets - oh my!
http://asj.mudmagic.com

Drop by the area archives and find something for your mud. http://areaarchives.servegame.com
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Posted by Talairina   United Kingdom  (2 posts)  Bio
Date Reply #6 on Sat 29 Apr 2006 04:41 AM (UTC)
Message
That is excellent. It's a really good book. I have it myself (I was just curious to why they have now got a downloadable version.) Mines is the First Edition from quite a few year's back. I swear it's almost as old as me. :)
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Posted by Dace K   Canada  (169 posts)  Bio
Date Reply #7 on Sat 29 Apr 2006 01:06 PM (UTC)
Message
Ahh, haha. I assume it's either a past, and slightly outdated edition, or the copyright's expired.

I stumbled across it while looking for something to teach myself C with. Ended up just using the Smaug code instead though >.>

ASJ Games - .Dimension 2, Resident Evil, and snippets - oh my!
http://asj.mudmagic.com

Drop by the area archives and find something for your mud. http://areaarchives.servegame.com
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