Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are
spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the
password reset link.
Due to spam on this forum, all posts now need moderator approval.
Entire forum
➜ SMAUG
➜ Running the server
➜ adding new hitpoint to match levels
|
adding new hitpoint to match levels
|
It is now over 60 days since the last post. This thread is closed.
Refresh page
| Posted by
| Raven
(17 posts) Bio
|
| Date
| Tue 05 Mar 2002 11:42 AM (UTC) Amended on Tue 05 Mar 2002 12:04 PM (UTC) by Raven
|
| Message
| Smaug is ben good to me so far raised the max level to 220
so far so good compiled had some errors but nothing to stop it from compleating. Ok new task at hand i need to know if there are any thing i need to change in the code to match hitpoints to the levels I will have to make some new skills and spells but thats later on. trying to figure out what hitponts for what level is the hard point so i found some tables on this page http://www.geocities.com/EnchantedForest/Glade/1756/MUD/olc/mobs.html
Tis is for mobs but it should match what your fighting anyway so so you think these tables may be used as a good refrence?
ok thats all for now let me know what you think
Raven
| | Top |
|
| Posted by
| Raven
(17 posts) Bio
|
| Date
| Reply #1 on Tue 05 Mar 2002 10:53 PM (UTC) |
| Message
| Is there a place where I can set up hitpoints trains and pratice for the levels if so what should i look for in the code :)
Raven | | Top |
|
The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).
To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.
10,676 views.
It is now over 60 days since the last post. This thread is closed.
Refresh page
top