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The Mud Client Compression Protocol

This is an archive of what used to be stored at www.randomly.org. This copy was obtained from The AFKMud Team. If anyone knows of something that should be here, feel free to contact 'Support' at Gammon Software Solutions.

These pages describe a protocol that can be used by mud servers to transparently compress their output to their clients, based around the use of zlib and telnet option negotiation. It can greatly reduce the outgoing bandwidth needed by the mud server, and decrease client latency.

And yes, the protocol is MCCP with two C's, not MCP which is something completely different.

This archive is maintained by Gammon Software Solutions