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MUSHclient scripting

Description of MUSHclient world function: world.GetVariableList


Name GetVariableList
Type Method
Summary Gets the list of variables
Prototype VARIANT GetVariableList();
Description

Returns an array of all the variables currently defined.

VBscript example
dim varList

varList = world.GetVariableList

If Not IsEmpty (varList) Then
  
  For Each v In varList 
    world.note v & " = " &  world.GetVariable (v)
  Next

End If
Jscript example
variablelist = new VBArray(world.GetVariableList()).toArray();

if (variablelist)  // if not empty
 for (i = 0; i < variablelist.length; i++)
   world.note(variablelist [i] + " = " + 
       world.GetVariable(variablelist [i]));
PerlScript example
foreach $item (Win32::OLE::in ($world->GetVariableList))
 {
 ($key, $value) = ($item, $world->GetVariable ($item));
 $world->note($key . " = " . $value) if (defined ($key));
 }
Python example
variablelist = world.GetVariableList
if (variablelist ):
  for v in variablelist : world.Note (v + " = " +
                  world.GetVariable(v))
Lua example
-- show all variables and their values

for k, v in pairs (GetVariableList()) do 
  Note (k, " = ", v) 
end
Lua notes
Under Lua this function returns a table of all variables and their values, 
keyed by the variable name.

Thus you can directly access variables from the table, like this:

-- show value for variable "victim" ...

print (GetVariableList ().victim)
Returns If there are no variables then the return value is empty. Use "IsEmpty" to test for this possibility.
Otherwise, it returns a variant array containing the names of all the variables. Use "lbound" and "ubound" to find the bounds of the array of variables (ie. the number of variables in the list). You can then use "GetVariable" to find the contents of each variable.

See also ...

Function Description
GetVariable Gets the contents of a variable
SetVariable Sets the value of a variable

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