Description of MUSHclient world function: world.SetBackgroundColour
Name | SetBackgroundColour |
---|---|
Type | Method |
Summary | Sets a background colour for the output window |
Prototype | long SetBackgroundColour(long Colour);
|
Description | This changes the default background colour of the output window. This is intended to be used to make "mood" changes to the output window. For example, if you are currently playing in a watery zone, the background colour could change from black to a deep blue. Note: Available in version 4.35 onwards. |
Lua example |
|
Returns | The RGB colour which was the previous background colour. |
Introduced in version | 4.35 |
See also ...
Function | Description |
---|---|
SetBackgroundImage | Sets a background image for the output window |
SetForegroundImage | Sets a foreground image for the output window |
Enter a word or phrase in the box below to narrow the list down to those that match.
The function name, prototype, summary, and description are searched.
Leave blank to show all functions.
Many functions return a "code" which indicates the success or otherwise of the function.
You can view a list of the return codes
The "prototype" part of each function description lists exactly how the function is called (what arguments, if any, to pass to it).
You can view a list of the data types used in function prototypes
Information and images on this site are licensed under the Creative Commons Attribution 3.0 Australia License unless stated otherwise.