Register forum user name Search FAQ

Gammon Forum

Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the password reset link.

Due to spam on this forum, all posts now need moderator approval.

 Entire forum ➜ MUSHclient ➜ General ➜ How to self test trigger?

How to self test trigger?

It is now over 60 days since the last post. This thread is closed.     Refresh page


Posted by Tkl1129   Hong Kong  (43 posts)  Bio
Date Wed 06 Jul 2011 02:07 AM (UTC)
Message
Hi, I'm newbie in mush, acutally I'm using zmud before and now trying to switch to mush.

There was many many difficulties as I'm know nothing about programming just knoe zscript only. I'm trying to learn LUA and setting up basic functions for my mud games in Chinese.
There were few questions I meet, please kindly help :)


1. After a trigger made, how to test it offline/myself without the real pattern from mud?
- in zmud, if the pattern is "Hello *", I can use a function call #sh Hello xxx, or #say Hello xx to fire the trigger, but here I use /print or /Note also cannot fire it, what can I do when I want to do some self test on trigger?

2. I have a ">" symbol at the start of every line, before no this ">" in zmud, how can I disable it?

Thanks a lot~
Top

Posted by Fiendish   USA  (2,558 posts)  Bio   Global Moderator
Date Reply #1 on Wed 06 Jul 2011 02:20 AM (UTC)
Message
Quote:
After a trigger made, how to test it offline/myself without the real pattern from mud?

You can test your trigger patterns with Game->Test Trigger... (or press Shift+Ctrl+F12)

Don't forget to force a line break at the end of your test pattern with Ctrl+Enter.

Quote:
I have a ">" symbol at the start of every line
I don't know about this one.

https://github.com/fiendish/aardwolfclientpackage
Top

Posted by Tkl1129   Hong Kong  (43 posts)  Bio
Date Reply #2 on Wed 06 Jul 2011 02:37 AM (UTC)
Message
One more question, can I edit and testing offline?
when I type something on command line, he keep on asking me to connect to thw world...-_-!

Since my place have firewall blocked, I only can edit and use it at home, so all trigger edit, function test wanna be done offline :), please advice, thanks.
Top

Posted by Fiendish   USA  (2,558 posts)  Bio   Global Moderator
Date Reply #3 on Wed 06 Jul 2011 02:46 AM (UTC)
Message
Tkl1129 said:
One more question, can I edit and testing offline?


Yes.

https://github.com/fiendish/aardwolfclientpackage
Top

Posted by Nick Gammon   Australia  (23,173 posts)  Bio   Forum Administrator
Date Reply #4 on Wed 06 Jul 2011 07:50 AM (UTC)
Message
If you set the IP address to 0.0.0.0 it won't try to connect.

Then you can test triggers using the method Fiendish mentioned or you can use the Simulate function.

Template:function=Simulate Simulate

The documentation for the Simulate script function is available online. It is also in the MUSHclient help file.



- Nick Gammon

www.gammon.com.au, www.mushclient.com
Top

The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).

To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.


21,445 views.

It is now over 60 days since the last post. This thread is closed.     Refresh page

Go to topic:           Search the forum


[Go to top] top

Information and images on this site are licensed under the Creative Commons Attribution 3.0 Australia License unless stated otherwise.