Register forum user name Search FAQ

Gammon Forum

Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the password reset link.

Due to spam on this forum, all posts now need moderator approval.

 Entire forum ➜ MUSHclient ➜ General ➜ Making targeting aliases using * and %1

Making targeting aliases using * and %1

It is now over 60 days since the last post. This thread is closed.     Refresh page


Posted by Lyrien   (9 posts)  Bio
Date Fri 11 Jan 2013 06:29 PM (UTC)
Message
I use to know how to use these aliases but its been years since I've played muds. Im playing a mud that is D&D based and I have a thief that uses backstab and sap. Im trying to figure out how to make an alias that when I type: Sap (mob) I will auto equip my leather sap and sap the target and in the same alias wield my knife after the target is knocked out. Im not sure what I am doing wrong I know I used * and %1 in the alias before but I forgot the placement and exact syntax for them. If anyone knows how to do this please help me. Thank you.
Top

Posted by Nick Gammon   Australia  (23,133 posts)  Bio   Forum Administrator
Date Reply #1 on Fri 11 Jan 2013 10:17 PM (UTC)
Message
Does this help?

http://www.gammon.com.au/forum/?id=9616

- Nick Gammon

www.gammon.com.au, www.mushclient.com
Top

The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).

To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.


9,800 views.

It is now over 60 days since the last post. This thread is closed.     Refresh page

Go to topic:           Search the forum


[Go to top] top

Information and images on this site are licensed under the Creative Commons Attribution 3.0 Australia License unless stated otherwise.