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➜ MUSHclient
➜ Bug reports
➜ Connection details for Mush client 3.24
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Connection details for Mush client 3.24
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| Posted by
| Crikey
USA (1 post) Bio
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| Date
| Wed 07 Aug 2002 07:10 PM (UTC) |
| Message
| Three times now I have saved the details for the game I like to play. I double checked the IP address and the Port #. If I shut Mush down I notice when I turn it on again that the IP address is still there but the Port # did not save. I am clicking on the save world automatically on close also.
So why isn't it saving the correct port #? What am I missing? I was using Mush on another computer but it is in for repairs and this seems to be a newer version of Mush.
I kinda have forgotten how to set this all up in the beginning. Am I supposed to set something up under File and also under Connection?
- Lost | | Top |
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| Posted by
| Nick Gammon
Australia (23,170 posts) Bio
Forum Administrator |
| Date
| Reply #1 on Fri 09 Aug 2002 01:30 AM (UTC) |
| Message
| It should remember everything when you save. I tried it recently to confirm. If you make a world (ie. Connection menu -> Quick connect) and enter the IP address and port, then save the world (File menu -> Save), then re-opening that file later should definitely remember everything.
Clicking on "save automatically" will not do much until an initial save has been done, the first save establishes the file name (on disk). |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
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