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➜ ROM
➜ Compiling the server
➜ Getting Classes to have specific skills
Getting Classes to have specific skills
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Posted by
| LunaticStriker
USA (17 posts) Bio
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Date
| Sun 14 Aug 2005 09:45 PM (UTC) |
Message
| Does anyone know how I would be able to code the classes to have built skills, and skipping that customize screen.
Also are there any good sites for skill and spell snippets. | Top |
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Posted by
| Zeno
USA (2,871 posts) Bio
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Date
| Reply #1 on Sun 14 Aug 2005 09:46 PM (UTC) |
Message
| I'm not familar with Rom, can you be more specific?
Check out MudMagic.com for snippets. |
Zeno McDohl,
Owner of Bleached InuYasha Galaxy
http://www.biyg.org | Top |
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Posted by
| LunaticStriker
USA (17 posts) Bio
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Date
| Reply #2 on Sat 20 Aug 2005 02:35 AM (UTC) |
Message
| Heh sorry for the long delay in the post (hard drive overheated and died on me) anyhow ROM usually goes through like a customization process where you select your skills and spells based upon the characters Class. I want to be able to create a class with skills already pre-defined instead of having the whole custom thing kick in. | Top |
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Posted by
| Drithentir
Canada (15 posts) Bio
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Date
| Reply #3 on Tue 13 Sep 2005 05:11 AM (UTC) |
Message
| Tartarus I think has an example of how to do it. Extremely lengthy changes to comm.c's Nanny function and also how stuff is stored. | Top |
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