Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are
spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the
password reset link.
Due to spam on this forum, all posts now need moderator approval.
Entire forum
➜ SMAUG
➜ Commands
➜ shove
It is now over 60 days since the last post. This thread is closed.
Refresh page
| Posted by
| Nick Gammon
Australia (23,173 posts) Bio
Forum Administrator |
| Date
| Tue 06 Jun 2006 06:06 AM (UTC) |
| Message
| Command: shove
Handler: do_shove
Min level: 0
Min posn: standing
Log: normal
Syntax: shove <character> <direction>
Deadly characters can shove other deadly characters in the direction
specified if the victim is standing up.
Characters who have been in a safe room for longer than 30 seconds
will be unable to be shoved or dragged out of that room until they
either leave of their own choice or they shove/drag another player.
You cannot shove a character into a death trap, and cannot shove
someone outside the 5-level pkill range.
Add comments here ...
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).
To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.
7,295 views.
It is now over 60 days since the last post. This thread is closed.
Refresh page
top