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➜ MUSHclient
➜ General
➜ Transparency in Wine
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Posted by
| Shaun Biggs
USA (644 posts) Bio
|
Date
| Wed 04 Apr 2007 04:31 AM (UTC) |
Message
| I'm using MUSHclient 4.01 on Mepis with wine-0.9.34. I keep trying to use the Transparency function so I can see behind the window. I have wine running MC as a winXP system. If I run print(Transparency(0,255)) through the script engine, it prints true, so obviously it thinks it's working. However, nothing happens at all. Has anyone gotten this to work at all? I have glx running with the latest nVidia driver, so transparency shouldn't be a problem. |
It is much easier to fight for one's ideals than to live up to them. | Top |
|
Posted by
| David Haley
USA (3,881 posts) Bio
|
Date
| Reply #1 on Wed 04 Apr 2007 04:48 AM (UTC) |
Message
| I think transparency is handled in the Wine Windows API, not just glx and all that stuff. Are you sure Wine itself can handle this? |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | Top |
|
Posted by
| Shaun Biggs
USA (644 posts) Bio
|
Date
| Reply #2 on Wed 04 Apr 2007 05:07 AM (UTC) |
Message
| I'm not sure it can at all, which is why I'm trying to find out if anyone has gotten it to work. I know that certain things still won't work without glx, so I mentioned that just in case. If I don't get anyone saying that they've gotten it to work in a few days, and I still haven't anything myself digging through winehq and google, I'll just post a bug report for Wine. |
It is much easier to fight for one's ideals than to live up to them. | Top |
|
Posted by
| David Haley
USA (3,881 posts) Bio
|
Date
| Reply #3 on Wed 04 Apr 2007 05:26 AM (UTC) |
Message
| When I type "Transparency(-1,127)", I see this printed to stdout: fixme:win:SetLayeredWindowAttributes (0x10028,0x00ffffff,127,2): stub! .
This is Wine 0.9.33. I guess that means it's not implemented yet. :-) |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | Top |
|
Posted by
| Shaun Biggs
USA (644 posts) Bio
|
Date
| Reply #4 on Wed 04 Apr 2007 05:55 AM (UTC) Amended on Wed 04 Apr 2007 06:23 AM (UTC) by Shaun Biggs
|
Message
| You know, I honestly didn't think to run MC from a virtual console for that for some really stupid reason. The really sad thing is that I frequently run 3d games like that when I have issues with them to see where they conk out. I should make my link for MC dump error messages and warnings into a log from now on.
On a brighter note, SetLayeredWindowAttributes and UpdateLayeredWindow are the only two stubs left in dlls/user/win.c so hopefully that will be fixed reasonably soon. Unfortunately, that is way over my head, so I can't help myself out at all on this. |
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|
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