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Stats on client

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Posted by Ardentcrest   (47 posts)  Bio
Date Reply #15 on Sat 22 Nov 2014 07:02 PM (UTC)
Message
Ok I download 1.9 and the latest cygwin.

I compiled it and it compiled first time with no warnings or errors ( that surprised me )

put the files in the area folder.

It then asked to add 4 dll files. i put them in

cyggcc_s-1
cygstdc++-6
cygwin1
cygz

when I ran the server I got a lot of this

Quote:
Sat Nov 22 18:51:56 2014 :: [*****] FILE: export.are LINE: 1173
export.are : Rooms: 9810 - 9899 Objs: 9810 - 9899 Mobs: 9800 - 9899
Sat Nov 22 18:51:56 2014 :: [*****] BUG: Error locating function spec_poison in
symbol table.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: srefuge.are LINE: 374
Sat Nov 22 18:51:56 2014 :: [*****] BUG: fread_fuss_mobile: Specfun: vnum 1511,
no spec_fun called spec_poison.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: srefuge.are LINE: 374
srefuge.are : Rooms: 1500 - 1599 Objs: 1500 - 1599 Mobs: 1500 - 1599
Sat Nov 22 18:51:56 2014 :: [*****] BUG: Error locating function spec_poison in
symbol table.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: manor.are LINE: 26
Sat Nov 22 18:51:56 2014 :: [*****] BUG: fread_fuss_mobile: Specfun: vnum 2405,
no spec_fun called spec_poison.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: manor.are LINE: 26
Sat Nov 22 18:51:56 2014 :: [*****] BUG: Error locating function spec_thief in s
ymbol table.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: manor.are LINE: 1060
Sat Nov 22 18:51:56 2014 :: [*****] BUG: fread_fuss_mobile: Specfun: vnum 2462,
no spec_fun called spec_thief.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: manor.are LINE: 1060
Sat Nov 22 18:51:56 2014 :: [*****] BUG: Error locating function spec_janitor in
symbol table.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: manor.are LINE: 1305
Sat Nov 22 18:51:56 2014 :: [*****] BUG: fread_fuss_mobile: Specfun: vnum 2484,
no spec_fun called spec_janitor.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: manor.are LINE: 1305
manor.are : Rooms: 2400 - 2499 Objs: 2400 - 2499 Mobs: 2405 - 2484
Sat Nov 22 18:51:56 2014 :: [*****] BUG: Error locating function spec_janitor in
symbol table.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: unholy.are LINE: 56
Sat Nov 22 18:51:56 2014 :: [*****] BUG: fread_fuss_mobile: Specfun: vnum 2102,
no spec_fun called spec_janitor.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: unholy.are LINE: 56
Sat Nov 22 18:51:56 2014 :: [*****] BUG: Error locating function spec_fido in sy
mbol table.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: unholy.are LINE: 193
Sat Nov 22 18:51:56 2014 :: [*****] BUG: fread_fuss_mobile: Specfun: vnum 2106,
no spec_fun called spec_fido.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: unholy.are LINE: 193
Sat Nov 22 18:51:56 2014 :: [*****] BUG: Error locating function spec_fido in sy
mbol table.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: unholy.are LINE: 253
Sat Nov 22 18:51:56 2014 :: [*****] BUG: fread_fuss_mobile: Specfun: vnum 2108,
no spec_fun called spec_fido.
Sat Nov 22 18:51:56 2014 :: [*****] FILE: unholy.are LINE: 253
unholy.are : Rooms: 2101 - 2172 Objs: 2101 - 2150 Mobs: 2101 - 2120
Sat Nov 22 18:51:56 2014 :: [*****] BUG: Error locating function spec_breath_lig
htning in symbol table.


the sever still ran
I was able to create a new charator but when the I then tried to type, no commands worked.

I've done a search of the forum found some posted about this but nothing worked. any help.
Top

Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #16 on Sat 22 Nov 2014 11:18 PM (UTC)

Amended on Sat 22 Nov 2014 11:19 PM (UTC) by Nick Gammon

Message
Using Ubuntu, I downloaded the latest SmaugFUSS from:

https://github.com/InfiniteAxis/SmaugFUSS

It compiled without errors (which is much more than I can say for version 1.9).

Running it, I saw this:


Sun Nov 23 10:07:31 2014 :: Booting Database
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Sun Nov 23 10:07:31 2014 :: [*****] BOOT: ---------------------[ Boot Log ]--------------------
Sun Nov 23 10:07:31 2014 :: Initializing libdl support...
Sun Nov 23 10:07:31 2014 :: Loading commands...
Sun Nov 23 10:07:31 2014 :: Loading spec_funs...
Sun Nov 23 10:07:31 2014 :: Loading sysdata configuration...
Sun Nov 23 10:07:31 2014 :: Loading socials
Sun Nov 23 10:07:31 2014 :: Loading skill table
Sun Nov 23 10:07:31 2014 :: Sorting skill table...
Sun Nov 23 10:07:31 2014 :: Creating skill table sorted by type...
Sun Nov 23 10:07:31 2014 :: Remapping slots to sns
Sun Nov 23 10:07:31 2014 :: Loading classes
Sun Nov 23 10:07:31 2014 :: Loading races
Sun Nov 23 10:07:31 2014 :: Loading news data
Sun Nov 23 10:07:31 2014 :: Loading liquids
Sun Nov 23 10:07:31 2014 :: Loading mixtures
Sun Nov 23 10:07:31 2014 :: Loading herb table
Sun Nov 23 10:07:31 2014 :: Loading tongues
Sun Nov 23 10:07:31 2014 :: Making wizlist
Sun Nov 23 10:07:31 2014 :: Loading MSSP Data...
Sun Nov 23 10:07:31 2014 :: Initializing random number generator
Sun Nov 23 10:07:31 2014 :: Setting time and weather.
Sun Nov 23 10:07:31 2014 :: Loading holiday chart...
Sun Nov 23 10:07:31 2014 :: Loading DNS cache...
Sun Nov 23 10:07:31 2014 :: Assigning gsn's
Sun Nov 23 10:07:31 2014 :: Reading in area files...
(help.are)
limbo.are     : Rooms:     2 - 99    Objs:     2 - 99    Mobs:     1 - 99
newacad.are   : Rooms: 10300 - 10499 Objs: 10300 - 10499 Mobs: 10300 - 10499
newgate.are   : Rooms:   100 - 199   Objs:   100 - 199   Mobs:   100 - 199
newdark.are   : Rooms: 21000 - 21499 Objs: 21000 - 21435 Mobs: 21000 - 21499
gods.are      : Rooms:  1200 - 1201  Objs:  1200 - 1200  Mobs:  1200 - 1200
plains.are    : Rooms:   300 - 345   Objs:   300 - 313   Mobs:   300 - 350
haon.are      : Rooms:  6000 - 6156  Objs:  6000 - 6155  Mobs:  6000 - 6117
midennir.are  : Rooms:  3500 - 3590  Objs:  3500 - 3550  Mobs:  3500 - 3550
sewer.are     : Rooms:  7001 - 7445  Objs:  7190 - 7310  Mobs:  7000 - 7206
redferne.are  : Rooms:  7900 - 7918  Objs:  7909 - 7911  Mobs:  7900 - 7900
grove.are     : Rooms:  8901 - 8999  Objs:  8900 - 8919  Mobs:  8900 - 8911
dwarven.are   : Rooms:  6500 - 6554  Objs:  6502 - 6519  Mobs:  6500 - 6517
daycare.are   : Rooms:  6601 - 6651  Objs:  6600 - 6647  Mobs:  6600 - 6610
grave.are     : Rooms:  3600 - 3651  Objs:  3600 - 3613  Mobs:  3600 - 3605
chapel.are    : Rooms:  3405 - 3475  Objs:  3400 - 3430  Mobs:  3400 - 3416
astral.are    : Rooms:   800 - 899   Objs:   800 - 899   Mobs:   800 - 899
Build.are     : Rooms:  9500 - 9589  Objs:     0 - 0     Mobs:     0 - 0
pixie.are     : Rooms:  2070 - 2099  Objs:  2070 - 2077  Mobs:  2070 - 2073
export.are    : Rooms:  9810 - 9899  Objs:  9810 - 9899  Mobs:  9800 - 9899
srefuge.are   : Rooms:  1500 - 1599  Objs:  1500 - 1599  Mobs:  1500 - 1599
manor.are     : Rooms:  2400 - 2499  Objs:  2400 - 2499  Mobs:  2405 - 2484
unholy.are    : Rooms:  2101 - 2172  Objs:  2101 - 2150  Mobs:  2101 - 2120
gallery.are   : Rooms: 24800 - 24899 Objs: 24800 - 24899 Mobs: 24800 - 24899
housing.are   : Rooms: 50000 - 54999 Objs: 50000 - 54999 Mobs: 50000 - 54999
Sun Nov 23 10:07:31 2014 :: Fixing exits
Sun Nov 23 10:07:31 2014 :: Initializing economy
Sun Nov 23 10:07:31 2014 :: Resetting areas
Sun Nov 23 10:07:31 2014 :: Loading buildlist
Sun Nov 23 10:07:31 2014 :: ../gods/Admin
Sun Nov 23 10:07:31 2014 :: Loading boards
Sun Nov 23 10:07:31 2014 :: ../boards/immortal.brd
Sun Nov 23 10:07:31 2014 :: ../boards/highgod.brd
Sun Nov 23 10:07:31 2014 :: Loading vault list
Sun Nov 23 10:07:31 2014 :: $
Sun Nov 23 10:07:31 2014 ::  Done vaults 
Sun Nov 23 10:07:31 2014 :: Loading clans
Sun Nov 23 10:07:31 2014 :: Loading clans...
Sun Nov 23 10:07:31 2014 :: vampire.gui
Sun Nov 23 10:07:31 2014 :: Cannot open vault - ../clans/vampire.gui.vault
Sun Nov 23 10:07:31 2014 :: druid.gui
Sun Nov 23 10:07:31 2014 :: Cannot open vault - ../clans/druid.gui.vault
Sun Nov 23 10:07:31 2014 :: warrior.gui
Sun Nov 23 10:07:31 2014 :: Cannot open vault - ../clans/warrior.gui.vault
Sun Nov 23 10:07:31 2014 :: augurer.gui
Sun Nov 23 10:07:31 2014 :: Cannot open vault - ../clans/augurer.gui.vault
Sun Nov 23 10:07:31 2014 :: thief.gui
Sun Nov 23 10:07:31 2014 :: Cannot open vault - ../clans/thief.gui.vault
Sun Nov 23 10:07:31 2014 :: cleric.gui
Sun Nov 23 10:07:31 2014 :: Cannot open vault - ../clans/cleric.gui.vault
Sun Nov 23 10:07:31 2014 :: mage.gui
Sun Nov 23 10:07:31 2014 :: Cannot open vault - ../clans/mage.gui.vault
Sun Nov 23 10:07:31 2014 :: ranger.gui
Sun Nov 23 10:07:31 2014 :: Cannot open vault - ../clans/ranger.gui.vault
Sun Nov 23 10:07:31 2014 :: $
Sun Nov 23 10:07:31 2014 ::  Done clans 
Sun Nov 23 10:07:31 2014 :: Loading councils
Sun Nov 23 10:07:31 2014 :: Loading councils...
Sun Nov 23 10:07:31 2014 :: $
Sun Nov 23 10:07:31 2014 ::  Done councils 
Sun Nov 23 10:07:31 2014 :: Loading deities
Sun Nov 23 10:07:31 2014 :: Loading deities...
Sun Nov 23 10:07:31 2014 :: $
Sun Nov 23 10:07:31 2014 ::  Done deities 
Sun Nov 23 10:07:31 2014 :: Loading watches
Sun Nov 23 10:07:31 2014 :: Loading bans
Sun Nov 23 10:07:31 2014 :: Done.
Sun Nov 23 10:07:31 2014 :: Loading reserved names
Sun Nov 23 10:07:31 2014 :: Loading corpses
Sun Nov 23 10:07:31 2014 :: Loading Immortal Hosts
Sun Nov 23 10:07:31 2014 :: Done.
Sun Nov 23 10:07:31 2014 :: Loading Projects
Sun Nov 23 10:07:31 2014 :: Loading Morphs
Sun Nov 23 10:07:31 2014 :: Done.
Sun Nov 23 10:07:31 2014 :: Loading Housing System, Home Accessories Data, and Home Auctioning System
Sun Nov 23 10:07:31 2014 :: Loading login messages
Sun Nov 23 10:07:31 2014 :: Initializing socket
Sun Nov 23 10:07:31 2014 :: IMC: Loading IMC2 command table...
Sun Nov 23 10:07:31 2014 :: IMC: Loading IMC2 network data...
Sun Nov 23 10:07:31 2014 :: IMC: Loading IMC2 help file...
Sun Nov 23 10:07:31 2014 :: IMC: Loading IMC2 color table...
Sun Nov 23 10:07:31 2014 :: IMC: Loading IMC2 who template...
Sun Nov 23 10:07:31 2014 :: IMC: imcfread_word: EOF encountered on read.
Sun Nov 23 10:07:31 2014 :: IMC: IMC2 network data loaded. Autoconnect not set. IMC2 will need to be connected manually.
Sun Nov 23 10:07:31 2014 :: (Name Not Set) ready on port 4000.
Sun Nov 23 10:08:47 2014 :: Preloading player data for: Admin (9K)
Sun Nov 23 10:08:48 2014 :: Loading player data for: Admin (9K)
Sun Nov 23 10:08:48 2014 :: Admin (10.0.0.154) has connected.


I connected OK:



Welcome to (Name Not Set)...

The Parlour of the Immortals                               -     -     -
-<---- Vnum:   1200 ----------------------------->-        -<---(*)--->-
                                                           -     -     -

[Exits: none]
+-----------+ You are lounging in a quiet cosy parlour, warmed by a gentle 
|           | magical fire which twinkles happily in a warm fireplace. 
|           | 
|           | 
|           | 
|     @     | 
|           | 
|           | 
|           | 
|           | 
+-----------+ 
A large rat scuttles across your path, eyes glowing in the dark.
A large rat scuttles across your path, eyes glowing in the dark.
A large rat scuttles across your path, eyes glowing in the dark.
A stray dog noses along the street.
A stray dog noses along the street.
A stray dog noses along the street.

<49hp 145m 110mv> <#1200> <49hp 145m 110mv> <#1200> 


I could type commands.




However trying with Cygwin I got the messages you got. A bit more investigation revealed a line in Makefile:



#Uncomment to compile in Cygwin
#CYGWIN = -DCYGWIN


Change that to:


#Uncomment to compile in Cygwin
CYGWIN = -DCYGWIN


Then recompile:


make clean
make


Then it worked OK.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
Top

Posted by Ardentcrest   (47 posts)  Bio
Date Reply #17 on Sun 23 Nov 2014 12:04 AM (UTC)
Message
Ty

funny thing I did what you did today, apart from make clean

Works now.


Now to get the area builder to work with it :P (wink wink)
Top

Posted by Meerclar   USA  (733 posts)  Bio
Date Reply #18 on Sun 23 Nov 2014 03:32 AM (UTC)
Message
It puzzles me that anyone would use an offline editor over the online editors available in the newer codebases, doubly so for editors with mxp embedding. Seriously though, if you absolutely must have offline editing capability, create a new area with 1 room, object and mob so you have the formatting and use a decent notepad replacement. I'm partial to textpad because it has some nice code support features.

Meerclar - Lord of Cats
Coder, Builder, and Tormenter of Mortals
Stormbringer: Rebirth
storm-bringer.org:4500
www.storm-bringer.org
Top

Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #19 on Sun 23 Nov 2014 04:17 AM (UTC)
Message
Ardentcrest said:

Now to get the area builder to work with it :P (wink wink)


What you can do is use my Area Editor to create an area offline, initially. SmaugFUSS will read in old-format area files.

However once you edit it online you won't be able to re-edit it with the Area Editor.

Quote:


It puzzles me that anyone would use an offline editor over the online editors available in the newer codebases ...


I'm not sure what capabilities they currently offer, but my Area Editor did offer quite a bit of cross-referencing. For example, it showed what rooms led into a particular room (by looking for exits from other rooms).

You could also click on an exit (eg. the East exit) and choose its destination from a dialog box which listed all the available rooms it could go to.

Having said that, the editor hasn't been updated for 10 years or so, so it is probably a bit out of date.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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