Description of MUSHclient world function: world.ColourTell
Name | ColourTell |
---|---|
Type | Method |
Summary | Sends a message to the output window in specified colours - not terminated by a newline |
Prototype | void ColourTell(BSTR TextColour, BSTR BackgroundColour, BSTR Text);
|
Description | This lets you do a "tell" in a specified colour. It is not transmitted to the world. It is useful for making comments to yourself. The note is NOT automatically terminated by a newline, so you can use ColourTell multiple times on one line (eg. to change colour in mid-line). The note colour is saved and restored, so that the world note colour is unchanged after using this function (however the new colour is used for the tell itself). Note: Available in version 3.23 onwards. |
VBscript example |
|
Jscript example |
|
PerlScript example |
|
Python example |
|
Lua example |
|
Lua notes |
|
Returns | Nothing. |
Introduced in version | 3.23 |
See also ...
Function | Description |
---|---|
ColourNote | Sends a message to the output window in specified colours |
Note | Sends a note to the output window |
NoteColour | Chooses which custom colour will be used for world notes. |
NoteColourBack | Chooses which RGB colour will be used for world notes - background colour |
NoteColourFore | Chooses which RGB colour will be used for world notes - text colour |
NoteColourName | Chooses which RGB colour name will be used for world notes - text and background |
NoteColourRGB | Chooses which RGB colour will be used for world notes - text and background |
NoteStyle | Sets the style for notes |
Send | Sends a message to the MUD |
Tell | Sends a message to the output window - not terminated by a newline |
Enter a word or phrase in the box below to narrow the list down to those that match.
The function name, prototype, summary, and description are searched.
Leave blank to show all functions.
Many functions return a "code" which indicates the success or otherwise of the function.
You can view a list of the return codes
The "prototype" part of each function description lists exactly how the function is called (what arguments, if any, to pass to it).
You can view a list of the data types used in function prototypes
Information and images on this site are licensed under the Creative Commons Attribution 3.0 Australia License unless stated otherwise.