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 Entire forum ➜ MUDs ➜ General

General MUD-related discussions.

Thinking of starting a MUD? Read Running a MUD server, also see the post New C++ codebase which discusses various interesting MUD design considerations.

GMCP protocol specification


Subjects

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Subject Author Posts Views Last post By
Lambdamoo efficiency question wrt constants Inge Jones 3 11,985 Fri 25 Sep 2009 08:45 AM Inge Jones
ET/DT Kresslack 3 12,338 Mon 07 Sep 2009 05:05 PM Kresslack
A book on programming a mud? Nick Cash 9 42,623 Tue 18 Aug 2009 07:26 AM Trask
Looking for free MUD/MOO hosting - ports 7000, 7777 Darius 3 11,433 Sun 09 Aug 2009 09:08 PM Darius
How To: Add MXP to TinyMud v2.0 Japheth 4 17,086 Sat 18 Jul 2009 02:01 AM Nick Gammon
I NEED HELP NICK! Book-Wizard 2 8,234 Thu 18 Jun 2009 09:51 PM Nick Gammon
Cygwin compile error Teepo 2 9,867 Wed 22 Apr 2009 12:05 AM Nick Gammon
How to compile CircleMUD 3.1 Brian1982 4 18,343 Tue 24 Mar 2009 01:15 PM Orik
Seeking head coder KaAttaKilla 1 6,638 Wed 25 Feb 2009 07:29 PM KaAttaKilla
Problems Testing MUD with MUD Client Amicus 6 21,528 Thu 01 Jan 2009 07:27 PM Nick Gammon
Help wih variable/class/etc Kye 3 11,390 Sun 21 Dec 2008 08:29 PM Kye
Handling Action Delays, Spell Timers, etc... Amicus 4 15,497 Wed 17 Dec 2008 07:26 PM David Haley
Looking for a starter codebase to modify
Pages: 1  2  
Dralnu 16 59,314 Mon 15 Dec 2008 10:24 PM Dralnu
A good Sci-Fi Mud Engine / Code Base MrKrrtft 5 24,078 Mon 15 Dec 2008 04:44 PM CS
SWRRiP 2.0 : Increasing Skill Level to over 100 Chaoscayne 2 8,649 Sun 30 Nov 2008 02:42 AM Chaoscayne
SWRiP200 Compiling Error - cast from 'char*' to 'int' loses precision Chaoscayne 8 27,412 Sat 29 Nov 2008 10:34 PM Chaoscayne
Immortal on SWRiP Chipps125 1 6,644 Fri 07 Nov 2008 07:45 PM Chipps125
DB/Z/GT Code bases Jaquio 10 28,107 Sat 27 Sep 2008 05:14 AM Zeno
Core Dump Jaquio 9 28,319 Wed 24 Sep 2008 07:32 AM Nick Gammon
born-again techie looking to MUD Pip 5 15,270 Sat 20 Sep 2008 11:54 PM Nick Gammon

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