Script function
world.Tell
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Type
Method
Summary
Sends a message to the output window - not terminated by a newline
Prototype
void Tell(BSTR Message);
View list of data type meanings
Description
This makes a note in the output window. It is not transmitted to the world. It is useful for making comments to yourself. The note is NOT automatically terminated by a newline, so you can use Tell multiple times on one line (eg. to change colour in mid-line).
The note appears in the current NoteColour (a custom colour), or in the RGB colours selected by NoteColourFore and NoteColourBack.
You can also choose colours with NoteColourRGB and NoteColourName.
A new line will automatically be started by output from the MUD, or a command that you type being echoed to the output window. You can send a new line yourself by sending vbCRLF (in Visual Basic) or \n in Jscript or Perlscript.
To make changes to the text style (eg. bold, underline) see NoteStyle.
VBscript example
world.tell "This monster is worth avoiding!"
Jscript example
world.tell("This monster is worth avoiding!");
PerlScript example
$world->tell("This monster is worth avoiding!");
Python example
world.tell("This monster is worth avoiding!")
Lua example
Tell ("This monster is worth avoiding!")
Lua notes
You can supply multiple arguments, which are concatenated together.
Return value
Nothing.
See Also ...
Topic
Notes
Functions
(AnsiNote) Make a note in the output window from text with ANSI colour codes imbedded
(ColourNote) Sends a message to the output window in specified colours
(ColourTell) Sends a message to the output window in specified colours - not terminated by a newline
(DoAfterNote) Adds a one-shot, temporary note timer - simplified interface
(GetNoteStyle) Gets the style for notes
(Hyperlink) Creates a hyperlink in the output window
(Note) Sends a note to the output window
(NoteColour) Chooses which custom colour will be used for world notes.
(NoteColourBack) Chooses which RGB colour will be used for world notes - background colour
(NoteColourFore) Chooses which RGB colour will be used for world notes - text colour
(NoteColourName) Chooses which RGB colour name will be used for world notes - text and background
(NoteColourRGB) Chooses which RGB colour will be used for world notes - text and background
(NoteHr) Draws a horizontal rule in the output window
(NoteStyle) Sets the style for notes
(Send) Sends a message to the MUD
(SetNotes) Sets the notes for the world.
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