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➜ MUSHclient
➜ General
➜ Timers resetting when reconnecting to a world.
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Timers resetting when reconnecting to a world.
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| Posted by
| Leudoberct
(4 posts) Bio
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| Date
| Mon 18 Mar 2019 07:27 PM (UTC) |
| Message
| Using Version 4.94.
I currently have some aliases set up on a world that I connect to, to create some timers and to display the time left on said timers.
Here is an example of the alias to create a timer:
AddTimer ("Climb_timer", 1, 32, 0, "Climb fail reset!",
timer_flag.Enabled + timer_flag.OneShot + timer_flag.TimerNote + timer_flag.ActiveWhenClosed + timer_flag.Temporary, "")
And here is an example of the alias to show the time remaining on a timer:
Note(GetTimerInfo ("Climb_timer", 13))
However, I have a bit of an issue. If I disconnect from a world, the timer will keep on ticking, going down and down etcetera, which is perfectly fine, and is working as intended. However, if I then reconnect to that world by pressing enter and clicking yes, it automatically resets the timer. This is not something I want it to do. Is there a way to disable this? | | Top |
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| Posted by
| Fiendish
USA (2,558 posts) Bio
Global Moderator |
| Date
| Reply #1 on Mon 18 Mar 2019 08:40 PM (UTC) |
| Message
| | What you're doing seems ok to me. Is it possible that you have an automated trigger that fires on reconnect that is causing this? |
https://github.com/fiendish/aardwolfclientpackage | | Top |
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| Posted by
| Leudoberct
(4 posts) Bio
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| Date
| Reply #2 on Mon 18 Mar 2019 08:41 PM (UTC) |
| Message
| | Nope, the only triggers I have are ones that recognise specific lines of text and colour them. | | Top |
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| Posted by
| Fiendish
USA (2,558 posts) Bio
Global Moderator |
| Date
| Reply #3 on Mon 18 Mar 2019 11:12 PM (UTC) Amended on Mon 18 Mar 2019 11:14 PM (UTC) by Fiendish
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| Message
| | I don't see anything relevant in the release notes since 4.94, but just in case I missed something, could you try updating MUSHclient executable to the latest release? http://www.gammon.com.au/forum/?id=13918 |
https://github.com/fiendish/aardwolfclientpackage | | Top |
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| Posted by
| Leudoberct
(4 posts) Bio
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| Date
| Reply #4 on Mon 18 Mar 2019 11:14 PM (UTC) |
| Message
| | Isn't the 4.94 the latest stable? And is there a way to update without losing all my aliases and triggers? | | Top |
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| Posted by
| Fiendish
USA (2,558 posts) Bio
Global Moderator |
| Date
| Reply #5 on Mon 18 Mar 2019 11:15 PM (UTC) Amended on Mon 18 Mar 2019 11:23 PM (UTC) by Fiendish
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| Message
| 5.05 is the latest release.
As for not losing your aliases and triggers, those are stored in your world (.mcl) file, which you can backup before updating. |
https://github.com/fiendish/aardwolfclientpackage | | Top |
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| Posted by
| Leudoberct
(4 posts) Bio
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| Date
| Reply #6 on Mon 18 Mar 2019 11:30 PM (UTC) |
| Message
| | Thanks, this seems to have fixed it. Didn't know 5.05 was the stable release, as the downloads page still says 4.94 was the stable version. | | Top |
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| Posted by
| Fiendish
USA (2,558 posts) Bio
Global Moderator |
| Date
| Reply #7 on Mon 18 Mar 2019 11:32 PM (UTC) |
| Message
| | What does stable mean anyway? :) |
https://github.com/fiendish/aardwolfclientpackage | | Top |
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| Posted by
| Nick Gammon
Australia (23,173 posts) Bio
Forum Administrator |
| Date
| Reply #8 on Tue 19 Mar 2019 06:45 AM (UTC) |
| Message
| |
| Posted by
| Nick Gammon
Australia (23,173 posts) Bio
Forum Administrator |
| Date
| Reply #9 on Wed 20 Mar 2019 02:35 AM (UTC) |
| Message
|
Leudoberct said:
Isn't the 4.94 the latest stable? And is there a way to update without losing all my aliases and triggers?
See http://gammon.com.au/forum/index.php?bbtopic_id=1 for news about newer releases. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
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